Mario Bros. The game that really started it all for Nintendo. Back in the arcades in 1983, this sort of spin off of the hugely popular Donkey Kong, lead to Mario as we know him to this day. Taking a career shift from carpentry to plumbing, Mario is more like the Mario we know today. But, if in all unlikelihood you’ve never played the original Mario Bros before, then you may be in for a shock as to how completely different he still his.
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King of Fighters is quite a long running series with 14 games out at the time of writing and the latest release being almost exactly a year ago in 2016. It’s always been held in well regard although some entries are thought of more fondly that others with ‘98 being the most famous. Here we have the direct sequel to that oh so famous entry, a very difficult and almost impossible act to follow. Now, I have played King of Fighters ‘98 a fair bit in my local arcades but I’ve never had my reviewer hat on while playing, so in this regard, King of Fighters ‘99: The Millennium Battle is going to get a fair trial without being compared too much to its older, more famous brother.
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Compared to the original Shock Troopers, it seems the sequel is much less well regarded by gamers and critics. Maybe it’s a blessing or a curse for this review, but I’ve never actually played the original. This review is just taking into account Shock Troopers 2 on its own merits.
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While there are probably dozens of SNK fighter games, there are really only a few that actually strike a chords with the masses. King of Fighters is up there along with what we have here, Samurai Shodown. Disclaimer: The is the first Samurai Shodown game that I’ve put any decent time into. I’ve played a round or two of the sequels, sure, but not enough to make a judgement. Therefore, no matter how improved they may be, I can’t hold it against the original. This is my unclouded opinion of Samurai Shodown.
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